Viewpoint-based Ambient Occlusion
 
Francisco González García, Mateu Sbert and Miquel Feixas

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  videos
  Viewpoint-based Ambient Occlusion computed over the dragon model.
  Viewpoint-based Ambient Occlusion computed over a chesnut tree model.
  Scene showing the composition of our Viewpoint-based Ambient Occlusion technique with the materials of the tree model.
  Relighting using our Viewpoint-based Ambient Occlusion technique and a Coloroid palette.
  Relighting using our Viewpoint-based Ambient Occlusion technique + Non-Photorealistic rendering
  Animation using our Viewpoint-based Ambient Occlusion and a Coloroid palette with a non-photorealistic technique on a boat model.

Universitat de Girona